Saturday, December 10, 2011

(2) CityVille on Facebook

(2) CityVille on Facebook:

'via Blog this'

This is stupid, I play these games to take my mind off of the many hours of studying I do. However, where Farmville succeeds, CityVille, HolidayVille and Crap*Ville fail. They use an energy system wherein you exercise a unit of energy on most any action in the game. The downside is that you expend your energy quite quickly. As opposed to Farmville wherein time is your enemy and the energy equivalent is farm cash. I like Farmville in that you don't use energy but time. I can wait quite a while but in the energy based games it's used most readily and ends damn quickly. However, I see the intrigue in such games as you can capitalize on the use of a token system far more readily. For me, that is too much dough and more time that I can spend on a given game. I'll play the energy based games sparingly as they cost the most time due to lack of energy supplies. In the meantime, when I'm done with my finals this semester, I'll happily play the games I own at home, infamous 1 - oblivion - fallout xx (which due to my degree I still have not beaten cept' infamous), without worry of running out of credits or energy. Viola, there's a god after all, his name is Kratos (psp)!

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